Don't have much to put up. Played with some mental ray shaders and ran into many rendering problems. Its sad most of the detail of this thing will be lost in the shot, but thats how it goes. Currently working on my rendering pipeline, and lighting for the scene. Not going smooth so far.
Wednesday, March 5, 2008
Xylophone Shaders 1st pass
Don't have much to put up. Played with some mental ray shaders and ran into many rendering problems. Its sad most of the detail of this thing will be lost in the shot, but thats how it goes. Currently working on my rendering pipeline, and lighting for the scene. Not going smooth so far.
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