Tuesday, March 25, 2008

Cut 7 Latest


Done messing with this. Will move onto main character rig next. One thing I learned is that maya's rigid body dynamics is not as powerful as it leads on to believe. For some reason once the movie is uploaded and compressed it looks really dark.

Friday, March 14, 2008

Progress


Getting there. After seeing this I don't like the speed of the 5th key hit. It looks like he hits it too hard. Once I get that handled i can do the dynamics on the chain. The heart lighting up will be done in after effects, although it might be better to do it in maya to get the reflection in the glass ball. Also need to add lights to effect the scene when the keys and heart light up. I'm going to move onto the main character shaders and rig soon. Don't want to get into post of this cut without having the leading shot's camera locked down.

Friday, March 7, 2008

Side Quest





Decided to model this joe ledbetter toy, Cutter. Still needs a little work. Want to eventually animate it but need to actually come up with how it would look an a skin-able pose.

Wednesday, March 5, 2008

Xylophone Shaders 1st pass



Don't have much to put up. Played with some mental ray shaders and ran into many rendering problems. Its sad most of the detail of this thing will be lost in the shot, but thats how it goes. Currently working on my rendering pipeline, and lighting for the scene. Not going smooth so far.